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  1. Synths appear in Fallout 3, in Fallout 4, Fallout: Wasteland Warfare, and Fallout Shelter Online. The two synths encountered in Fallout 3 , Armitage and Harkness , were ostensibly Generation 3 synths, and Generation 1 and 2 synths were not introduced until Fallout 4 .

  2. Third generation synths, or gen 3 synths, are the apex of the Institute's research into creating a race of servants necessary to maintain their subterranean habitat. The most advanced synthetics created by the Institute are fundamentally different from their predecessors, the result of nearly...

  3. fallout.fandom.com › wiki › HarknessHarkness - Fallout Wiki

    Harkness is a prototype Generation 3 synthetic humanoid, or "synth," and the most advanced android ever created by the Institute as of 2277. He originally worked for the Institute's Synth Retention Bureau and had the duty of tracking down other escaped synths. [1]

  4. Synth (abreviatura de humanoides sintéticos, también llamados androides o humanos artificiales) es un término común que se usa para referirse a los robots biosintéticos fabricados en los laboratorios del Instituto. Los synths pueden variar desde modelos esqueléticos tempranos hasta aquellos casi…

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  6. Synths are 3d printed humans with human brains and a mind wipe implant that is wired into the hippocampus that can be loaded with basic knowledge and more specific memories if there is a data up-link. They are human slaves, not born but made.

  7. Harkness (created 2242, synth designation A3-21) is Rivet City's security chief in Fallout 3.. Harkness is a synthetic humanoid, or "Synth", and is the most advanced android ever created by The Institute, an advanced science organization in the Commonwealth, as of 2277.